Just a few years ago, it was science fiction. Now, it’s reality … Augmented Reality.
Picture yourself walking down a city street wearing what looks like a pair of glasses, equipped with informative graphics and audio to heighten your experience of what you’re seeing and hearing. Wouldn’t that be fascinating!
Sound far-fetched? It’s not!
Technology known as Augmented Reality is being used today to merge what’s real and what is computer-generated. Museum of the Bible is using an adapted form of AR to enhance and immerse students deeper into their educational experience.
A team of experienced scholars, programmers, graphic artists, illustrators, 3D animators, designers, writers, and editors jointly developed such a program for a Bible curriculum.
This AR-enhanced curriculum is already being used by high school students, creating an interactive learning experience — and students and educators alike are loving it!
Using a digital device with a camera, the Augmented Reality recognizes information on the textbook page and extends student interaction with content and media beyond it – like 3D animations, and video and audio clips.
Teens and the latest technology — of course! More students are choosing to engage with this most remarkable Book, carrying their learning experience beyond the classroom.
Cutting-edge software is also being developed for Museum of the Bible exhibits. Through this exciting technology, every museum guest will be able to interact with what they see. Guests of all ages and backgrounds will be able to engage personally in exploration and discovery!
It’s a game-changer. Through Augmented Reality, visitors to Museum of the Bible will be able to step into the Bible’s story, enjoying their own unique enhanced, immersive experience.
The 430,000-square-foot museum is set to open in Washington, D.C., in the fall of 2017. Be a part of it! Visit the museum’s website today to learn how you can get involved in this exciting adventure — and keep in touch via Facebook, Twitter, Instagram, or Pinterest.